Cheats, Hints & Secrets
Star Wars: Knights of the Old Republic
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Table of Contents
Dantooine
Dantooine: Increase Dark alignment
When doing the Sandral-Matale Feud quest, go to the
Sandral home first when you have permission to investigate the
disappearance of Shen Matale from the Jedi Council. Take the necessary
steps to enter the home. After questioning Nurik Sandral, he will
depart to the back of his home. Get to the point where you can
deny Rahasia. You can go to the Matale's home and speak with him.
If you select all the bottom answers, his last question will be
for you to ask 2,000 credits for finding Shen. By selecting all
the bottom answers, you have earned yourself a Dark side point.
Talk to the droid again and Ahlan Matale returns outside with
the same line of questioning. Repeat this to accumulate as many
Dark points as desired.
Dantooine: Increase Light alignment
When doing the Sandral-Matale Feud quest, go to the
Sandral home first when you have permission to investigate the
disappearance of Shen Matale from the Jedi Council. Take the necessary
steps to enter the home. After questioning Nurik Sandral, he will
depart to the back of his home. That is when Rahasia Sandral shows
up and asks you for help. If you deny helping her free Shen, she
will be upset. After denying her, go back to her and select "Apologize".
After you apologize to her, she will continue with what help she
needs, but deny her quickly instead of hearing her story. The
apology earns you a Light side point. You can repeat this as many
times as desired in order to accumulate high Light status.
Ebon Hawk
Ebon Hawk: Easy credits
When you start to do the last Jedi trial, go in the
Ebon Hawk. Ask the droid, if available, to make Computer Spikes.
Keep asking for about 50 Computer Spikes. Next, go to Big Z and
let him make Frag Grenades. Then, find the merchant near the
Jedi Academy. He sells expensive and good armor. Sell those Frag Grenades
and Computer Spikes, then repeat for as many credits as desired.
Korriban
Korriban: Easy experience
Enter the Sith academy. Once there, you will find a room with
slaves. There is a computer terminal inside the room. Log into
the computer and chose "Hack into Sith Data files".
When you do this, you will notice that the option to hack does
not disappear. With the right party member, the cost for the Data
Hack will only be 1 Spike. Each Data Hack will result in 360 experience
points for your group. Note: This was done after all the Sith
Academy quests were completed. Also, you can get unlimited Computer
Spikes on Tatooine.
Krayt Dragon Den
Krayt Dragon den: Defeating Calo Nord
Have a party consisting of Bastila and Carth. Have
Carth equip one or two melee weapons and have your entire party
attack Calo. Note: It helps to have the normal or advanced power
swing to attack him. If you have it, keep doing this and Calo
will probably attack Bastila and Carth instead of your character.
He should die quickly, and his thugs are easy pickings.
When Calo Nord appears after coming out of the dragon's lair,
instead of engaging him, you can run around the slain dragon on
its right side and proceed to the exit of the Eastern Sand Dunes.
Calo will not attack you. Make sure your entire party is with
you when doing this.
Manaan
Manaan: Sith encryption code puzzle
For these matrices:
Additive: 1, 2, 4, 7, 11, 16 (19, 22, 24, 31)
Subtractive: 21, 18, 16, 15, 15, 16 (14, 18, 19, 21)
Multiplicative: 1, 2, 4, 8, 16, 32 (48, 52, 64, 96)
Divisive: 128, 64, 32, 16, 8, 4 (2, 1, 0, -2)
Exponential: 1, 32, 81, 64, 25 (1, 3, 6, 9)
Logarithmic: 1 0 - 8 3 - 32 5 - 128 (5, 6, 7, 8)
The answers are: 22, 18, 64, 2, 6, 7. That will get you a security card to enter the Sith Private Hanger on Manaan.
Taris
Taris Undercity: Curing Rakghoul
To cure Rakghoul without drinking the Serum and having
to find another one, approach a random person. Talk to them and
say goodbye. You should be instantly healed. If you are not instantly
healed, your green bar should disappear in the matter of seconds.
Note: This will not restore health; find a Healer or use Medipacs.
Taris Undercity: Cheap Medpacs
In the Undercity in Taris is a man that has a shop.
He sells Medipacs for 30 credits. Everyone else sells them for
40 credits.
Taris Upper City: Increase Dark alignment
When you are on the east side of Taris, walk toward
the three drunkards. This will initiate one of the drunkards to
insult you. Pick the last response at the very bottom of the dialogue
menu to start a fight with the drunkards. Before the fight, it
will state that you have gained Dark Force points. Beat the drunkards
to continue.
Taris Sewers: Getting past the Rancor
When you see the Rancor that is facing away from your
team in the large room, take only one of team members and put
the other in the "Apartment". You should only have "yourself"
and Mission Vao. At the entrance of the large room facing the
Rancor (with his back turned), take over Mission. Turn on the
invisible camouflage and move Mission towards the door the Rancor
is facing. Move Mission to the right side of the Rancor where
his right foot is far enough back so she can pass. After moving
past the Rancor, go to the door, open it, and notice two guards.
Toss two plasma grenades at them, then finish them off with Mission's
blaster. Turn around and move fairly close to the Rancor. Open
fire on the Rancor to keep it distracted. Switch to your character
and follow the same route that Mission took. The Rancor will be
too distracted with Mission and will not notice you. Be sure not
to touch the Rancor. Once your character has made it where Mission
is located, toss only frag grenades. It will take between five
to seven of them to kill the Rancor. You will not have enough
frags to kill the Rancor, but you can both move to the door that
the guards where watching and move to the next level. Finish off
the Rancor later and continue on.
Switch to solo mode. Turn on the stealth camouflage. Then, use
Mission to pass the Rancor first. When she reaches the door to
the gang base, equip a blaster and open fire. Then, take the main
character and use their stealth camouflage to also pass the Rancor.
Save the game at the door just before confronting the Rancor.
Walk up until you pinpoint the monster in combat mode. Then, throw
one concussion grenade. If he does not turn around, the grenade
worked. Quickly run for the door to the left or right of the beast.
Note: You will also need to kill two guards.
When you see the Rancor, slowly walk up to it and throw an adhesive
or concussion grenade at it. Then, quickly run in the room and
defeat the Vulkar guards. Make sure you have a lot of medpacs.
Taris Sewers: Defeating the Rancor
In the room just before the Rancor, you will notice
a dismembered arm. Search the arm, and you will receive an item
(odor) that is supposed to lure the Rancor somewhere. Go into
the Rancor room, approach the corpse pile, and search it. Take
all the items. Search it again, then press X to enter "give"
mode. Put in one frag grenade and one of the smelly synthesizers
you got from the dismembered arm. Exit the item screen. The Rancor
will approach the corpse pile, eat it, and explode. This saves
you from fighting, keeps your health, gives you more experience
points, and also saves you four or five grenades.
Take Mission to the doorway. Go into solo mode and use her stealth
ability. Walk to the pile of bones in middle of room. Take the
things in the pile. Access the now empty pile and drop the odor
(obtained in the same area) and one frag grenade in. An intermission
sequence will begin. The monster will approach the pile, eat the
grenade, and die.
Search the severed arm just outside the door to the Rancor's lair
to get three vials of synthesized scent. If you have only one
frag grenade, run carefully to the corpse pile and take all the
items there. If you do not approach the Rancor, he will stay back
and not attack, even though he is shown as an enemy. After looting
the pile, switch to "Give Items". Place one frag grenade
in the pile, then one vial of synthesized scent. You will be treated
to an intermission sequence showing the Rancor's demise, and an
easy 200 experience points.
If you have a few frag grenades, you can easily use them to kill
the Rancor. Walk towards it, and as soon as it highlights as an
enemy, throw a frag grenade. Then, immediately turn and run back
into the doorway you just came from. The Rancor will be unable
to follow you, and after suffering 20 damage, will walk back to
its starting location. Save the game and repeat to kill the Rancor
for 700 experience points. Five or six frag grenades should be
sufficient, especially if you save and reload to ensure that each
grenade does the full 20 damage instead of 10. For added flair,
you can rush in and finish the Rancor off with a melee attack
once it is almost dead. However, you will be killed if your first
swing misses.
Tatooine
Tatooine: Unlimited Computer Spikes
You can find unlimited amounts of Computer Spikes on
Tatooine. Go to where you can purchase droids (near the desert
gate) and you will find an unlimited supply of Spikes for 250
credits each.
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