Home | Gaming | Programming | Play Online | Contact | Keyword Query
Games++ Games & Game Programming

Games++ Home
Games++ Gaming
Games++ Programming
Beta Testing Games
Free Online Games
Hints & Cheats

E-mail This Page
Add to Favorites


Web Games++

Cheat Codes
Trickster Wiki
Game Ratings
Gameboy Cheats
PlayStation Cheats
BlackBerry Games
Photoshop Tutorials
Illustrator Tutorials
ImageReady Tutorials


PC Game Ratings
PS3 Ratings
Wii Ratings
Xbox 360 Ratings
PS2 Ratings
Xbox Ratings
Gamecube Ratings
PSP Ratings
NDS Ratings
GBA Ratings
Release Dates

7- Up

PC Games Hints & Cheat Codes

PC Games Hints & Cheats  PC Games  PS2 Hints & Cheats  PlayStation2  Xbox Hints & Cheats  Xbox  Gamecube Hints & Cheats  Gamecube  Gameboy Advance Hints & Cheats  Gameboy Advance 

PlayStation Hints & Cheats  PlayStation  Nintendo 64 Hints & Cheats  Nintendo 64  Sega Dreamcast Hints & Cheats  Dreamcast  Gameboy Hints & Cheats  Gameboy 
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
PC Games Cheats & Hints

Click Here For Printer Friendly Version

Hints & Cheat Codes

7th Legion
Edit cheat
To give yourself an extra boost in 7th Legion, look at the file
called missions.ini in your .\data directory. At the bottom of
each mission profile you see a header called 'PVSTART'. That's your
starting vehicles. Each number there represents how many of a certain
unit you will start with. Be careful when editing this - sometimes
(Usually with machine gunners, as far as I can tell), your map will load
and a fair chunk of your force will blow up. Here are a few of the unit
(Each number I list represents which number 0 on the list, from left to
right. You should have something like 44 numbers there, but don't quote
me on that) 1st zero - Ore Carrier
2 - Ore Truck
3 - Crusader
4 - Oppressor
5 - Crucifier
6 - APC
7 - Faith Hammer
8 - Annihilator
9 - Purifier17 - Mortar Unit
18 - Priest
19 - Medic
20 - Slaven Rider34 - Inquisitor AC
35 - Revelator AC
37 - Nova AC
39 - Redeemer ACLast one is your mobile construction vehicle.As for the others... Just experiment. You can have any unit you like
by doing this, nomatter what team you are sided with.
An example for any who don't follow:
The original looks like this:
You'd begin the mission with a Crusader tank and an MCV.
Let's spike it..
Now when you begin, you'll have two MCVs (Just in case), the wimpy Crusader
is gone, and you have 7 Purifiers, 4 Redeemers (For that long range fun)
and 8 Revelators (Because they just look so cool). Naturally, you want
to send small attack packs with these guys, since they are pretty well
irreplaceble, and you gotta love those cards..You can also change your mission goals, the briefing and some other
stuff in that file, though I'd stick to the safe side and just
mess with your units.***Remember that if you are reloading a saved game after you've edited
the file, you MUST hit escape and go to 'Restart Level' in order for
it to work!!***
Copyright © 1998-2012, Games++ All rights reserved. | Privacy Policy