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FINAL FANTASY: TACTICS ADVANCE (GBA)

General FAQ/Walkthroughs | Indepth FAQs/Walkthroughs | Reviews

Discuss Final Fantasy: Tactics Advance in the Forums

Final Fantasy: Tactics Advance / Game Description
Final Fantasy: Tactics Advance

Publisher: Nintendo Developer: Square Enix Co., Ltd.
Release Date: 09/08/2003 ESRB rating: Everyone (E)
Square's first Game Boy Advance title revisits the strategy side of Final Fantasy in a game based on the engine used in 1998's Final Fantasy Tactics for PlayStation. Taking place in a modern world free from magic and monsters, the game stars three characters named Mash, Ritz, and Myu, who stumble upon an ancient tome entitled Final Fantasy. Once opened, the book transforms their village into the realm of Ivalice -- the same locale introduced in the original game. Now the characters must engage other races in a series of battles to find their way back home.

Played from a three-quarter overhead perspective, Final Fantasy Tactics involves moving characters in a turn-based fashion atop grid-like battlefields with varying elevations. Each character is skilled in one of five professions (knight, white mage, black mage, archer, and monk), which influences the types of attacks he or she can use on the enemy. Unlike the PlayStation game, each battle is presided by a judge who will act as a referee during the action. Only lawful moves and techniques are sanctioned in battle to prevent chaos.

The Game Boy Advance version allows players to design their own stages, and various quests can be undertaken in order to earn the money and experience needed to advance or equip characters in the party. Among the featured races are lizardmen, moogles, humans, and more. In addition, two players can battle each other in a separate multiplayer mode. Final Fantasy Tactics Advance is also designed to support the Nintendo GameCube-Game Boy Advance Cable to interface with Final Fantasy: Crystal Chronicles. ~ Scott Alan Marriott, All Game Guide

When Marche and his friends Mewt and Ritz open an ancient magical tomb, their small town of St. Ivalice transforms into a kingdom of swords and sorcery known as Ivalice. To return his world to normal, Marche must join a clan and take up the sword, learn magic and fight his way through dozens of turn-based tactical battles. Command a squad of fighters, mages, and monsters to create a plan of attack and strike at your enemies with swords, magic, and the incredible summons that are the trademark of any Final Fantasy game. Over a hundred missions await you, but be careful-if you fail to abide by the rules of combat, you'll wind up in jail and out of the action! Link up with a friend to team up in a battle, trade items, or even trade clan members!

General FAQs/Walkthroughs

Discuss Zelda Wind Waker in the Forums (New!)
Discuss Wind Waker with other games, submit your own hints & cheats.

Game References
References in Wind Waker to other Games such as Zelda: A Link to the Past and Pikmin.

Glitches, Bugs, Defects
Fun glitches, bugs and defects in the game that allow you to do weird things.

Game Script
Just like a movie script, you can read all the lines from Wind Waker.

General Faq
by simalcrum

The Wind Waker Walkthrough (99KB)
Written by Jason Howell of ZeldaNine.com

In-Depth FAQs

Discuss Zelda Wind Waker in the Forums (New!)
Discuss Wind Waker with other games, submit your own hints & cheats.

Action Replay Codes
A huge list of Action Replay Codes for Wind Waker!

Bag Items
This is a list of the different items that you can keep in your bags. Currently, I only have the Spoils Bag and Bait Bag items up. I'm still debating over how to display the Delivery Bag items, and whether or not I should keep the trading sequence as a separate entity. Stay tuned for updates!

Barterable Item List and Locations
Introduction, Basics of Theft and Items In Depth

Boss Faq
If you have played the some games in the Zelda series, then you've probably seen most of the bosses in this game in some form or another.

Boss Guide
This is the beginnings of a boss list for Wind Waker. I haven't fought all of the bosses yet, but I've got some strategies for the ones that I've beaten. The unfortunate part is that I don't know the official names of the bosses, so I'm making them up as I go.

Bottles Faq
Here's a guide to getting the 4 bottles in the game: none of them are particularly difficult to get, so this is just a guide to help people get the bottles earlier and to spare you from having to look for them yourselves.

Defeating Bosses & Enemies
Hints and Tips on how to defeat certain Bosses and monsters.

Fairy Upgrades
There are eight different possible fairy encounters in Wind Waker -- and each leaves you with a very helpful upgrade.

Fish Clue List
A list of all the clues those fish give you when you feed them bait, sorted by location small fry!

Great Fairy Locations
These are the locations of the Great Fairies. I think I found the all, but my magic meter is still small so there may be an update here sometime in the future. I have them grouped by what they give you, as I felt this would be a good way to display them.

Heart Piece Locations
This is a guide to all the Heart Pieces that I've found so far. It's rather small at this point, but hopefully it can be helpful nonetheless. Stay tuned for updates!

Items List
This is the beginnings of the item list. What this list has are the items that I've collected which appear in the menu screen. All save the items that are kept in your bags, I've made a separate page for those.

Music & Songs
Alternate background music, NBC theme song, Prelude of Light song, Healing signs, and the Six Wind Waker Songs.

New Costumes and DX Camera
If you finish the game you unlock a few features and items.

Photo Quest FAQ
Talk to the Lenzo, the photographer, check out his photos upstairs, and show him some pictures of your own, and he will soon sign you on as an apprentice (he will do so once he's standing behind the counter). He will instruct you to take specific pictures. Make sure your camera isn't full and get the following shots.

Pirate Ship Password
Many of you who are playing the Japanese version of Wind Waker have run into a slight language problem: how to get into the pirate ship once it's anchored at Taura (Windfall) Island.

Secrets, Hints & Codes
Huge List of secrets areas and items you would never discover by yourself, hints and codes.

Songs List
This is a list of all of the songs you can learn for your Wind Waker, complete with information on how to get them.

Legend of Zelda: The Wind Waker / Reviews

Reviews

Legend of Zelda: The Wind Waker


Perhaps the most celebrated series in console history makes its way to the next generation. This game has garnered much attention in the graphics department, however, all the action/adventure elements still remain.

Legend of Zelda: The Wind Waker Interview with Eiji Aonuma
The director for The Legend of Zelda: The Wind Waker, Eiji Aonuma is a fifteen-year veteran of Nintendo and has spent much time working under Nintendo's legendary game designer, Shigeru Miyamoto. Aonuma has a long list of credits that most recently included being a Game Systems Director on The Legend of Zelda: Ocarina of Time, and director on The Legend of Zelda: Majora's Mask.

Game Revolution (A-)
"From its graphics to its gameplay, Wind Waker continues the excellent tradition of the Zelda series. It is beautifully stylized and the gameplay is finely tuned." Mar 25, 2003

Gaming Nexus (9.6 out of 10)
"This is one of the best titles to hit the GameCube, and the early frontrunner for Game of the Year." Mar 25, 2003

Games Domain (5 out of 5)
"The sheer amount of time spent roving the game's seas and involving landlubber quests may break up the action at times... but it's a weak grasp for a "flaw". Legend of Zelda: Wind Waker is, as we've come to say, the sort of game that convinces one to buy a console system - enchanting, entertaining, inventive, elegant, rewarding and captivating from start to "finish" (it'll be a long time before you're sure, in any case)." Mar 24, 2003

GameSpy (97 out of 100)
"It's early in the year to be making such bold claims, but I'm going to stick my neck out right now and state that as far as I can tell, there's no other game coming out in 2003 that'll touch The Wind Waker." Mar 21, 2003

IGN (9.6 out of 10)
"It's not a game without flaws - there are a few minor shortcomings to speak of, but where it succeeds, it is absolutely unparalleled." Mar 21, 2003

GameSpot (9.3 out of 10)
"While some may be a little put off by the late-game item fetching and the game's easy puzzles and boss battles, The Wind Waker is nonetheless a strong achievement in every way, from its stunning graphical presentation to its tight control and interesting story line." Mar 21, 2003

Play Magazine (10 out of 10)
"Nothing can prepare you for the greatness that is The Legend of Zelda: The Wind Waker." Mar 20, 2003

Nintendophiles (10 out of 10)
"While certain Nintendo franchises seemed to have lost their magic somewhat, The Legend of Zelda: The Wind Waker adds to an already magical formula making one of the best games I have ever played on any platform." Mar 11, 2003

Gamestyle (9 out of 10)
"So I hear you ask why not a perfect score? Well the temptation is great as is the temptation to reveal all the wonders that await you, but many parts of Zelda: The Wind Waker feel more like an evolution than revolution... This is no bad thing, but it is reason enough not to award a perfect score." Feb 10, 2003

Games Radar (96%)
"This is why we play Nintendo. The Wind Waker is an utter delight for both the mind and the senses to wallow in." Feb 07, 2003

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