A new mini-module by Dungeon Masterís Guide author Monte Cook introduces us to a wily white dragon named Charasta. Drop Juneís free online adventure, A Frigid Demise, into your new Forgotten Realms campaign in the North of FaerŻn, or use it in any setting you like. Dragon encounters are traditionally time consuming and difficult to prepare, so save yourself some time time by picking up this challenging and complex encounter for four 13th-level characters.
A new mini-module by Jason Carl ! Twin Oaks is a tiny, sleepy little thorp located just within the sheltering eaves of a great forest. Home to an extended family clan of farmers and woodcutters, the community was founded within living memory and since its creation the inhabitants have known only peace and prosperity. But just as the gentle breezes of late summer can transform rapidly into the deadly storms of autumn, dark times have come suddenly to Twin Oaks, in the person of Deskryn, a vampire who finds himself on the run from deadly enemies.
Not all conflicts are straightforward. Not all decisions are easy. Two forces are at odds in this scenario, and neither is clearly good nor clearly evil. Drop this free online adventure from Dungeon Masterís Guide author Monte Cook into your campaign and find out whom the player characters decide to aid -- or hinder. Itís suitable for four 12th-level characters.
When your ire has been raised, when you have been wronged, when someone has crossed you too many times -- it's time to contact the Council of Wrath. This small but extremely efficient band specializes in vengeance. And woe to those who find them looking in their direction.
A group of vile humanoids has taken over an old, ruined keep within a day's walk of the nearest town. Local leaders greet this news with alarm, for they donít wish to see a stronghold for evil humanoids so close to their settlement. So they offer a deal to your group of adventurers: Root out the humanoids and you can have the keep as your own base of operations.
When the dreaded black rain falls, all those who revere deities or rely on them for power and protection cringe in fear. The black rain forms a wall between the mortal and the divine and thus, when it falls, clerics lose all ability to cast spells and work miracles. Only the foulest of villains would use this opportunity to strike against the near-helpless clerics of an otherwise powerful temple.
"Crumbling Hall of the Frost Giant Jarl" is a Dungeons & Dragons adventure for 10th-level characters in the style of 1st Edition AD&D classics such as the "Against the Giants" series. The player characters must stand against the machinations of Gungir, self-styled Jarl of the Frost Giants, while simultaneously discovering what evil lurks within Gungirís ancestral home.
Itís time to heat things up in your campaign with this desert miniadventure. Merchant caravans have been disappearing as they cross the sands. Who or what is responsible and, most importantly, why is it happening? The PCs can make strange alliances or deadly enemies as they seek out answers to these questions.
In the light of a brilliant new star, a young man arrived mysteriously in the hamlet of Elton. Seemingly in need of aid but unable to communicate with the natives, he was adopted by the village, whose people quickly grew to love him. But after a few short weeks, he was kidnapped in a raid by horrid, buglike monsters led by a blue-skinned ogre.
Fang, Beak, and Claw involves an evil druid of Malar, his cronies, and a tamed owlbear. Living in a sheltered grove altered by the druidís spells, they are using the beast to harass loggers in the woods and help in their cruel hunts. Fang, Beak, and Claw is a short Dungeons & Dragons adventure for four characters of about 8th level, one of whom should be a ranger or have some skill at tracking.
The chill November wind has started to blow and, for many folks out there, that means hunting season has arrived. So, in the "spirit" of the season, Owen K.C. Stephens gives us Haunting Lodge, a miniadventure suitable for four 17th-level characters.
A new mini-module by Owen K.C. Stephens challenges PCs with an invigorating adventure. It's not often that a theives' guild needs help. Drop this free online adventure into your campaign in any wilderness setting or just outside any city. Suitable for four 6th-level characters.
A new mini-module by Eric Haddock challenges PCs with a chilling adventure for this wintry season. The peaks of a nearby mountain range have been home to Krikk, an old white dragon, for as long as anyone can remember. Aside from claiming ownership of a few villages and settlements near her range, she hasnít posed much of a threat or even taken much notice of political events around her.
A new mini-module by Skip and Penny Williams challenges PCs with a haunting adventure. What is the wild hunt? Will the PCs survive their visit to Friezford? Drop this free online adventure into your campaign in any wilderness setting that contains a former trading route. Suitable for four 14th-level characters.
A druid in a small frontier town at the edge of the tundra is gathering stalwart companions for a trading venture across the ice. Only the bravest need apply, he says, for survival in this harsh environment is not easy. But is there more to his venture than he lets on? What's a druid doing in the trading business? Who is his mysterious sorcerer client? Drop this free online adventure by Eric Cagle into a subarctic area of your campaign world. Suitable for four 7th-level characters.
Mystery surrounds the fortress of Melinas -- Lord Prisius' daughter has vanished. To find her, the PCs must navigate a fortress full of ghostly manifestations and strange NPCs. Freelance writer Angel Leigh McCoy offers the latest in our series of monthly free adventures. This original Dungeons & Dragons scenario is suitable for a party of four to six characters of 3rd to 4th level.
When the great sphinx Ujaset is slain, his ghost offers treasure to any heroes brave enough to avenge his death. Can your party solve his One Last Riddle to discover and defeat his killers? Game designer David Eckelberry offers the latest in our series of monthly free adventures. This original Dungeons & Dragons scenario is suitable for a party of four to six characters of 5th to 7th level.
Oblivion is a town like no other. Situated in a hidden valley within a high mountain range and accessible only via air or a secret tunnel through the mountains, it has remained unknown to all except its inhabitants for uncounted centuries. What happens when a natural disaster exposes the town to the world and lets loose an ancient danger at the same time?
Designer Gwendolyn F.M. Kestrel brings you into the Underdark in search of a powerful rod mentioned in a prophecy. Will the rod bring benefit or bane? Find out when you drop this free online adventure into your campaign -- and send your PCs into the middle of a power struggle among drow, driders, and other NPCs.
Spies are common in the coastal cities, and the overlords depend on them to gain information about one another's plans. One such spy has gained vital information that could prevent a war and stabilize the entire coastal region, but his ship was lost at sea before he could deliver his message. Was it an accident, or could some evil force have an interest in preventing his information from reaching its destination?
If youíre looking for a light-hearted adventure, youíve come to the right place. Can a wizard and her beloved chef live a quiet life of baking and brewing, or is trouble destined to enter their innocent kitchen? Itís up to the player characters to see what these two have cooked up before things get too hot to handle (without potholders, anyhow).
Designer Rich Redman takes us to an inside-out crypt. Who, or what, uncovered this forgotten crypt? What lurks inside? Drop this free online adventure into your campaign and find out what happens when the dragon encounter is only the beginning.
Petrification is one of the worst possible fates in a fantasy game. As a statue, you're not truly dead, but you're certainly not alive. You're held in stasis for as long as it takes for someone to find you and return you to your normal state. This power is certainly what makes otherwise standard monsters such as the basilisk and cockatrice so feared. How much more frightening is it, then, when the source of this effect cannot be seen?
Delve into more Year of the Drow adventure! Designer Ramon Arjona spins a tangled web in this new minimodule. Two weeks ago, a group of four 4th-level NPC adventurers set out from the small town of Lerick and have not been heard from since. The missing adventures were the townís only protection, and their protracted absence is very unusual. None of the villagers can guess their fate, and all fear that horrible peril may now be visited upon Lerick.
In The Alchemistís Eyrie, the player characters are sent to a dwarf alchemist to procure some medicine. Sounds easy. What could possibly go wrong? Game designer and author Edward Bolme brings us the fifth in our series of monthly free adventures. This original Dungeons & Dragons scenario is suitable for a party of four characters who together have between 24 and 28 levels of experience.
Kicking off our new series of monthly free adventures, Miguel Duran brings us "The Burning Plague," a quest to find the source of a disease threatening the prosperous community of Duvikís Pass. Designed for four to six characters of 1st level, this never-before-published module offers an eveningís worth of gaming fun.
"An ettin has begun terrorizing the hamlet of Newkeep, stealing cattle and smashing homes -- and flattening anyone who tries to stop him. Meanwhile, a mysterious riddle has appeared on the walls of the local shrine -- a riddle which may hold the key to vanquishing the ettin."
In The Ghosts of Aniel, a small elven village in the Celadon forest suddenly becomes haunted. Since every resident of the peaceful town has vanished, no one knows if other settlements are in danger. Can the player characters unearth the ghostly truth behind the villageís curse?
Deep in the heart of the city lies that strange edifice. Everyone knows about it or, that is to say, everyone knows it is there. No one ever really seems to have much more information about the granite structure, except that it has no windows or doors, and it is surrounded by swirling wind. Most people call it the Obelisk of the Winds. Tales are told of its secrets, but none of them seems to hold the truth.
Designer Jason Carl takes us to an intriguing lighthouse. This miniadventure can take place in remote areas or near any coastal city in your campaign -- just set it where it will work best for your current needs.
A new mini-module by Abashima Press publisher Eric Haddock takes PCs to the Hidden Coast, where they discover the truth behind a mysterious excavation and what it has revealed. Drop this free online adventure, The Secret in the Windswept Wall, into any setting you like.
Andalor, the mayor of the town of Redcliff, has mysteriously disappeared. Reports indicate that he may have gone to the long-abandoned Temple of Heironeous. But why? The place is haunted and cursed, and recently strange sounds and lights have emanated from it at night. The circumstances are worthy of investigation to be sure, but the mayor wouldn't venture up there of his own volition -- not at his age! Suitable for four 10th-level characters.
You thought you were teleporting home, but instead you've landed in a githyanki's trap. May's free online adventure -- The Tower of Deception, by Monte Cook -- can be used as a challenging stand-alone Dungeons & Dragons scenario for four 9th-level characters, or DMs can insert it into their campaigns when their players least expect it!
Blood is thicker than water, as they say. But what happens when people use ties of blood to exploit others? You may run into this problem in Monte Cook's new miniadventure, Thicker Than Water. In this module suitable for four 12th-level characters, one PC discovers a distant relative seeking help to complete a prophecy. Of course, things are never that easy -- particularly if the PC doesn't want to helpÖ
Pit your PCs against a formidable rakshasa villain in Tiger's Palace, a free online adventure from designer Owen K.C. Stephens. Use this scenario as a site-based adventure the characters simply stumble across, or build up the wily Bhishana Bhaga as a recurring villain, with this module serving as a climactic final confrontation. It's suitable for four 9th- or 10th-level characters.
Today, the citizens of the town of Fiore say that the spirit of the dread bandit Mollie McTynker still haunts the ruins of the abbey church. On moonlit nights, they say, one can see her diamond-bright eyes gazing upon the spot where her treasure lies.
In The Vessel of Stars, the player characters find themselves escorting a child queen to a mysterious location in an area stalked by extraplanar horrors, their goal blocked by alien assassins and secret forces. Will the queen escape and return home to rule?